Wednesday, 12 February 2014

Modelling a Hotel...

one of my main aims when it came to me modelling the exterior street scene was that I wanted to make lots of varying architectural models that would each have individual defining features that would then contribute to making an interesting and eye catching scene.
with this in mind, I decided to model a hotel as I thought that not only would this be the type of building that you would be likely to find within a 50's American street, but that I would also be able to play around with some interesting modelling and play around with ideas such as using neon signs ect.

With this in mind, I then went about researching some imagery of American hotels from the period that would help me to make an interesting architectural model of my own. these were some of the best photos that I found:

 
 
the main themes that I noticed in a lot of the images that researched were that a lot of the hotels were tall, imposing buildings and nearly all of them included large, eye-catching neon signs with normally said either hotel or motel.
taking all of this into account, I then went about creating my first models for my own hotel:
 



overall, I think that the proportions of the building work well and fits to the wacky style of the film and in particular, I am really pleased with the neon sign as I think that it will work really well as a defining feature in the final completed scene.
 
after showing this model to the rest of my group we came to the conclusion that it needed more detail such as a door or maybe some slightly more detailed windows so I then went back and added some more detail to the model, taking the comments I was given into account:
 



 
I feel that this more detailed model is an improvement on my first attempt and that it now has a much more interesting look without being too overly detailed as this could raw away from the important action of the main scene.

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